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Glutton Cauldron
0
: Place 1 energy token from your
reserve on the Glutton Cauldron.
, Sacrice the Glutton Cauldron when it
contains 7 energy tokens: put these 7 energy
tokens into your reserve and gain 15 crystals.
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Glutton Cauldron
The Glutton Cauldron do not require any crystals or energy to
be put into play.
On each of your turns, you can place one energy token from
your reserve on the Glutton Cauldron.
As long as energy tokens is on the Glutton Cauldron, it cannot be used.
When the Glutton Cauldron gains its 7th energy, its effects are applied im-
mediately: sacri ce it, place the energy from the Glutton Cauldron in your re-
serve and move your sorcerer token forward 15 spaces on the crystal track.
The energy tokens placed on the Glutton Cauldron aren’t considered to
be a part of your reserve. They are therefore not affected by the effects
of the Wondrous Chest, the Beggar’s Horn, the Air Elemental, the Lan-
tern of Xidit, Lewis Greyface, the Potion of Dreams, the Potion of Life,
and the Cursed Treatise of Arus.
Note: at no point can a player exceed his reserve maximum capacity.
Vampiric Crown
0
Discard or draw a power card: gain as many
energy tokens as the number of prestige points
of the discarded or drawn card.
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Vampiric Crown
When you put the Vampiric Crown into play, draw or discard a
power card. Receive as much energy tokens from the stockpile
as the number of prestige points on the drawn or discarded card.
Place them in your reserve.
If you decide to draw a card to resolve the effect of the Vampiric Crown,
you must keep the drawn card.
You must reveal to the other players the drawn or discarded card.
If the drawn or discarded card offers no prestige points or offers nega-
tive prestige points, the player doesn’t get any energy token.
Dragon Skull
9
, Sacrice 3 power cards
to gain 15 crystals.
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Dragon Skull
To activate the Dragon Skull, sacrifi ce three power cards in
order to move your sorcerer token 15 spaces forward on the
crystal track.
The effect of the Dragon Skull isn’t affected by the Purse of Io.
Demon of Argos
16
Reduce the summoning gauge of all
your opponents by 1. Each of your
opponents draws 1 power card.
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Demon of Argos
When you put the Demon of Argos into play, each opponent
moves their sorcerer token back one space on their summo-
ning gauge and draws a power card. Resolve this action in
playing order.
The power card drawn cannot be discarded.
After resolving the effect of the Demon of Argos, the players who have
too many power cards in play compared to their summoning gauges do
not have to sacrifi ce cards.
Titus Deepgaze
4
At the end of the round, your opponents
must give you 1 crystal. If an opponent
doesn't have any crystals left to give you,
sacrice Titus Deepgaze.
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Titus Deepgaze
The summoning cost for Titus Deepgaze varies, depending on
the number of players.
At the end of the round, each opponent must give you one
crystal. Move your sorcerer token forward as many spaces as
crystals received. Each opponent moves their sorcerer token back one
space on the crystal track.
If an opponent no longer has any crystals and cannot give you any, apply
Titus Deepgaze’s effect only on opponents who can pay. Then, at the end
of the round, sacrifi ce Titus Deepgaze.
Air Elemental
12
All the energy tokens present in the reserves of
your opponents become air energy tokens.
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Air Elemental
When you put the Air Elemental into play, all of your opponents
transform all the energy tokens in their reserves into air energy.
The energy tokens placed on the Bespelled Grimoire are part
of the reserve and are thus affected by the effect of the Air
Elemental. Inversely, the energy tokens placed on the Amulet
of Water and the Glutton Cauldron aren’t part of the reserve
and are thus not affected by the effect.
Thieving Fairies
6
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Each time an opponent activates ( )
one of their power cards,
they must give you 1 crystal.
Gain an extra 1 crystal at that moment.
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Thieving Fairies
The summoning cost for the Thieving Fairies varies, depending
on the number of players.
The effect of the Thieving Fairies only applies if a player acti-
vates
one of their power cards. This doesn’t affect power
cards with “when entering play” effects or permanent effects.
One of the crystals gained comes from the crystals of the player who has
activated a card with an activation effect.
The second crystal gained is not stolen from the opponent.
If an opponent doesn’t have any crystals when they use an activation
effect card, you do not get any crystals from them; however, that op-
ponent can still activate their power card. You still get one extra crystal.
Cursed Treatise of Arus
-
10
Gain 2 energy tokens and 10 crystals. Increase
your summoning gauge by 1. If the Cursed
Treatise of Arus is sacriced, discard all the
energy tokens in your reserve.
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Cursed Treatise of Arus
When you summon the Cursed Treatise of Arus, you receive
two energy tokens of your choice from the stockpile, which
you place in your reserve. Move your sorcerer token one space
forward on your summoning gauge. Move your sorcerer token
forward ten spaces on the crystal track.
If you sacrifi ce the Cursed Treatise of Arus, discard all the energy tokens
placed in your reserve, as well as those on the Bespelled Grimoire (if any).
The energy placed on the Amulet of Water and the Glutton Cauldron
aren’t affected.
The Cursed Treatise of Arus has negative prestige points.
13

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